#ifndef __PLAYER_BONUS_H
#define __PLAYER_BONUS_H

#include "Bonus.h"
#include "Base.h"

class PlayerBonus : public Bonus
{
private:
	double healing;
	
public:
	PlayerBonus (const Point3d &pos, const RGBd &col, double healing);
	void applyBonus (Player *p);
};

#endif